POV-Ray : Newsgroups : moray.win : 2 normals on 1 texture : Re: 2 normals on 1 texture Server Time
26 Jun 2024 05:23:56 EDT (-0400)
  Re: 2 normals on 1 texture  
From: Marc Jacquier
Date: 18 Nov 2003 13:38:40
Message: <3fba6730@news.povray.org>
Yes you can : add normal>normal_map noise pattern>average
put your 2 normal moise patterns in the 2 entries
( entry position doesn't seem to matter)
I post the mtx on Moray.binaries
Marc

3fba2455@news.povray.org...
>   You probably want an average normal_map, but I don't remember if you can
> create that with moray.
>
> --
> plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
> sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
> density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
> <1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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